
Monday, November 16, 2009
Friday, November 13, 2009
Thursday, November 12, 2009
Wednesday, November 11, 2009
IMD I and II - Lab Closed
I'm temporarily closing lab to students outside of their scheduled lab period. I like to make lab available to as many students as possible but I've had a few issues with disruptive behavior.
I will post new guidelines in the future and we will be able to revisit students working in lab outside of their lab period.
Sorry for the inconvenience.
Mr.F
I will post new guidelines in the future and we will be able to revisit students working in lab outside of their lab period.
Sorry for the inconvenience.
Mr.F
Tuesday, November 10, 2009
IMD II - Summary and AS II Review
We'll be talking in class about the summary designs.
Time permitting we will be reviewing actions script for non linear navigation.
Time permitting we will be reviewing actions script for non linear navigation.
IMD I - AS2 Review!
What is Actionscript? It's a programming language inside flash that we can use to make flash projects interactive.
Steps for controlling playback1. Create stop actions by placingstop(); - this is placed on a frameon the timeline
ALWAYS MAKE THE TOP LAYER OF A FILE THE CODE LAYER!
2. add frame labels on the properties menu
3. Create a button and add a statement to send the playback to a frame label.
on(release){
gotoAndPlay(“FRAME_LABEL_HERE");
}
Create a button
1. draw object
2. F8 – convert to symbol button
3. double click on the button you just created!
4. Modify up, over, down, and hit states
Hit state is invisible! It defines the area that makes the button react!
Steps for controlling playback1. Create stop actions by placingstop(); - this is placed on a frameon the timeline
ALWAYS MAKE THE TOP LAYER OF A FILE THE CODE LAYER!
2. add frame labels on the properties menu
3. Create a button and add a statement to send the playback to a frame label.
on(release){
gotoAndPlay(“FRAME_LABEL_HERE");
}
Create a button
1. draw object
2. F8 – convert to symbol button
3. double click on the button you just created!
4. Modify up, over, down, and hit states
Hit state is invisible! It defines the area that makes the button react!
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