Thursday, September 4, 2008

9/4 IMD I – 3DS Creating Simple Models

Warm-up: Login and launch 3DS and create a stack of 7 primitive shapes

In Class: Build the simple shapes from the handouts; try to make them look exactly like the illustrations.

Take notes on the lecture / demonstration and answer the following questions:

1. How do you copy a shape?


2. What is the difference between a copy and an instance?

How will scaling a shape affect an instance?

How will changing the height, width, and length affect an instance?

3. How do you group shapes?

4. What is the difference between ungroup, open, and explode?

5. How do you make a selection set?


6. How can you change primitive shapes with the modify menu?

7. How do you select multiple shapes?

As a Group: Commonalities and Uniquities activity.

Are you ahead of the curve? Try working on this “above and beyond” assignment:

Create one or more of the following models, use your imagination to add detail:

Create a snowman (thanks to Harley for the idea!)

Build a simple house or building


No comments: